'Saturday Morning Fever' is a visual development project I worked on for my Senior Thesis at MICA.
During the first semester I focused on character and asset creation. In the second semester, I began work on the design of the brand itself, detailing the technicals on the visual identity of the project. That was followed up with an animated mock-up of the Menu's Interface, which I had designed as well.
Saturday Morning Fever
Vectors & Icons
A collection of work I've done in Adobe Illustrator for a variety of purposes.
Throw a Bro
Throw a Bro is a sidescrolling platformer made in Unity. The game involves three different players in simultaneous co-op to solve a series of platforming puzzles.
You and your 'bros' are pledging to join a fraternity. Your mission, as bros, is to traverse through a series of rooftop adventures to find the "GOLDEN KEG" in time for the party.
Being the bros you are, you obviously need to hit the gym, but bros always skip leg day. Being unable to jump very high or effectively, your main form of travel is via being thrown by your bros.
A display of work I've done for Eff Creative Group. I was part of the design team, creating wireframes and mockups for a mobile game designed for one of their clients.